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This is one of the claims thiswriter makes. It's totally off base. Why, you ask? Because, there is nodescription of any ritual in the D&D core rulebooks. He must have provided an example if the author wantedto make this point. But there aren't any.Now, in the 70's there was Basic D&D and Advanced D&D. I possessed original novels for these versions.There are no details on rituals to do in these books, from what I canremember. As I said, I just completed reading the whole magic section of mycurrent rulebooks merely to ensure this is the case with the new novels. Whatis in there is simply rules, rather than ritual. This is a descriptionof casting a spell from the Player's Handbook:

there's a bit more describing the effects like thingscatching on fire, etc.. However, there's nothing in the description of thisspell or any other spell in the D&D guides which will instruct youhow to cast it for 'real'. I guess you could try pointing your finger andhoping a 'glowing pea-sized bead' streaks out; good luck with that. Thecomponents section lists 'V,S,M' meaning to throw the spell yourcharacter must mention a Verbal part , a Somaticpart and also a Material part, which inthis case is a ball of bat guano and sulfur. There is no explanation for anyof these spells saying just what the verbal and somatic parts are. Thereforeit does not tell you how to cast the spell. Not that anybody can really throw afireball spell anyway

The chief criticism I see about D&D by certainChristians is the magic. Specifically, that somehow D&D either teaches realmagic use, or is a front for people to lure the unsuspecting into the occult.An post on the Chick web site referencesmany of those arguments, and somehow claims to have explored these things.However, oftentimes, no example is given from D&D concerning how these thingsare the case. I will use this article as a source later inthis section. If you browse the D&D sourcebooks, it's clear it's a game.The rulebooks are just that; a collection of rules to describe how to play thegame. It appears that if some of the critics actually read the books, they wouldsee there's no way to actually carry out any 'real magic' from them. Otherwise,would not we have hordes of teens out there buying these books andhurling fireballs and magic missiles at each other? To defendD&D and reveal it does not conflict with Christianity, I will analyze thecriticisms of this article. I will also show examples from the D&D booksthemselves. To get ready for this section, I just have read the entire section onMagic in the 3rd edition rulebooks. I will also examine some othercriticisms of the game and explain why they are flawed.

Frequently critics will claim that somehow D&D containsinformation on how to 'really' cast spells and perform magical rituals. Thefirst page of the introduction in the Players Handbook clearly states, 'Thisgame is fantasy. The action of a D&D game takes place from the imaginationsof the players...In reality, however, you are no more your player than you're theking when you play chess. Likewise, the world implied by these principles is animaginary one.' In his post,Straight Talk on Dungeons and Dragons, William Schnoebelen claims:

            Do the rulebooks feature somescantily clad girls? Yes
. This is part of the fantasy genre. If you go to thelibrary and look in the fantasy section, there will be many of them. D&D is not marketed toChristians, obviously. There is absolutely no actual nudity past the occasional breastin the books I've seen, and those are the older rule books. I just pagedthrough all 286 pages of the Players Handbook. I found only 3 images withscantily clad ladies, none of which appear sexually suggestive. They're eitherjust standing there or casting a spell. I think this may be a part of marketingalso to attract more women players by having less of those kinds of drawingsand art in the more recent books.

The absurdity of this claim that D&D manuals will help youcast spells is illustrated in a fantastic article entitled 'Spellcasting 101' byWilliam J Watson. He tries to throw the spell Hold Portal in the 3rdedition books:

I highly recommend this guide to illustrate the point. Thefact is that players do not even state any magic words or move their hands or doany kind of ritual at all. The gestures and words are left to theimagination, and the player simply states, 'I cast Fireball.' That is it. Norituals, no magic words, no eye of newt. Only, 'I cast Fireball' with maybe an'at these men over there' after it.

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